Copyright © 2024, Philip Robinson. All rights reserved. This work may not be reproduced, in whole or in part without prior permission of the creator

Wednesday 1 November 2023

Alliance Ascendent

The first game using my Triple Alliance collection took place here at OHQ yesterday.
A straightforward encounter game to start with to get a feel of both forces and influence the next additions.
The Alliance forces left flank brigade, two Argentinian battalions and the small Uruguayan Libertad battalion.
The Paraguayans had two brigades of three battalions, the right supported with a 12pdr smoothbore battery and the left three battalions supported by a cavalry squadron.
The Brazilian contingent consisted of, in the centre a brigade of three battalions and on the right a brigade consisting of an infantry battalion, a cavalry squadron and a 4pdr mountain gun battery.
The Alliance forces won the initiative and advanced along the entire front to form a line between the two areas of boggy ground.
The Paraguayans advanced along their front also but sent their cavalry around the boggy ground the threaten the Alliance right flank.
Has can be seen above the Paraguayan advance became a little strung out. The little smoke puffs denote that the unit as yet to first fire, which gives them an added fire dice when first doing so.
The Brazilian cavalry in the bottom corner have been sent to counter the Paraguayans cavalry attempt to turn the flank.
The Paraguayan cavalry duly charged, they had been given the terrifying charge rule, this means the charged unit must take a break test, I realised on reading it's description for the blog that I had tested the Brazilian cavalry before contact when it should have been done on contact which may have had a different outcome on the game. The Brazilian cavalry retired and the Paraguayans decided not to follow up and risk the passing fire from the Brazilian gun battery. Then again it sounds odd has the Brazilians being cavalry could have counter charged before taking test🤔
Meanwhile in the centre the lead Paraguayan battalion was taking heavy fire and failed their resulting break test, the Paraguayans had the stubborn rule which with the addition of one to their usual stamina of three makes them very resilient, which they were, they did not give way easily. However on this occasion the re-roll was exactly the same score as the first!
The left Paraguayan brigade also came under heavy fire first one and then another becoming shaken. This resulted in both brigades being broken and retiring from the field.
A most enjoyable first outing lasting five turns and just under two hours of play.
The following were given to the Paraguayans to reflect their historical nuance's as used by Alan Perry for their games.
Stamina of four.
Terrifying charge.
Stubborn
Tough Fighters 
Terrain wise crossing the marshy areas we deducted a D6 from any movement as we had already halved the movement rates due to 5x4 table being used. We also adopted the one move and fire rule from the Glory Hallelujah ACW supplement.
There are now army sheets for the War for Valour and Fortitude so we may give them a run out next month. Until next time..........
TTFN & KBO

22 comments:

  1. A collection to drool over and no mistook! I think I mishandled the Patagonians in every way possible. Perhaps I should have looked at their characteristics b4 starting? Still, always next time!

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    1. Thank you kind Sir, I am sure you will do better next outing.

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  2. What a wonderful game to behold on so many levels:)!

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  3. Phil, your colorful armies look superb out on your table. The red uniforms really pop! Nifty tropical foliage too.

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    1. Thank you for the fine endorsements of my efforts.

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  4. Great game and fantastic looking armies

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  5. It is a period that I nothing about and so my jaw dropped when I saw just how beautiful these armies look - splendid, your brush work at its best!

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    1. Thank you Norm glad you approve of my take on the protagonists.

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  6. Lovely to see the collection in battle and combat 👍

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    1. Thank you Matt, I was pleasantly pleased to see them all out on the table for the first time.

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  7. A splendid first outing for this beautiful collection Phil.
    Here’s to many more…

    All the best. Aly

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    1. Thank you Aly. We will certainly have another game soon now that Dave has got a feel on how to handle the Paraguayans.

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  8. The game table window is splendid, the figurines are very beautiful. So much color and dynamism! Thank you so much.

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    1. Thank you for glowing praise it is much appreciated.

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  9. Wonderful work on the units, great overall report. Looking forward to more posts with the brigades shown. I have to include myself in the group ignorant of the campaigns involved. That does not express the fact that you have a flair in putting these to life.

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  10. Thank you Joe, I shall certainly get them on the table again before I have any additional units painted up. More cavalry for each side will be next up I think.

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  11. A fine looking game (and perhaps a correct historical outcome).

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    1. Thank you Matt. Yes the Paraguayans were usually outnumbered hence the extra rules for them to reflect their do or die attitude.

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  12. Nice to see these wonderful figures out on the table at last Phil. A lovely looking game by all accounts.
    I would have thought it made more sence to test the Brazilian cavalry before counter-charging as you did in this case... once the Paraguayans had begun their actual charge move (the last of a possible 3), as counter-charging is really a reactive responce. I think it's an area of black powder that throws up these types of obscurities when you scale it down to a smaller game. in the large mult-player game for which it was designed they probably wouldn't want to be bothered with such detail?
    A lot of the rules in BP are not set in stone, and open to interpretation, so, as they say and encourage.... if you don't like it, change it!

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  13. Thank Paul it was a most enjoyable game. Realized late last night that it was only the infantry to that got terrifying charge anyway, will try and remember next game🙄

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