Morale - When testing for fifty percent
casualties from shooting and the unit fails its test instead of the unit
breaking it will immediately move 12" towards friendly cover or the
friendly table edge if no cover is within reach, it will then be given a down
order dice or the order dice changed to down if it already has one.
Mark it as
shaken with a suitable marker, it will also receive an additional pin marker. Its
next order must be a rally order, the unit’s morale value will be reduced by
one for the test, if it successfully rallies remove the shaken marker but not
any pins it may have.
If it is fired on before it has rallied it must have a down order put on it and will be unable to rally until the next turn.
Smoke – If the round misses roll suitable scatter dice for direction and distance.
Spotting
for Mortars –
This can be done by HQ or Recce units.
Small
Teams – Amend to
three figures to recognise historical German LMG teams and British Bren teams
of three men if used.
Snipers
– These must be
spotted if you wish to target them, if the unit wishing to fire is a sniper
deduct one from the dice roll required.
Dice score
required
Fired – 4+
Not fired –
5+
Some good stuff there Phil.
ReplyDeleteThank you George.
Delete