The scenario would see a Carlist infantry brigade being attacked by two combined arms Cristino brigades, coming too the Carlists aid from turn two, based on a D6 roll would be a combined infantry and cavalry brigade. To arrive they would initially need 6, then 5 and so on, their arrival entry would be determined by a D6 roll, one to four they would enter the other side of the river on the Carlist left and five or six on the Carlist right flank.
The Carlist Holding Brigade Of Mainly Untested Volunteers Await The Attack
The Cristino Juggernaut Advances
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A British Royal Marine Battalion Are Sent To Cover The Cristino Right |
Cristino Skirmishers Cover The Cristino Left
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The holding force doesn't
Relief arrives, too late. In the background you can see the only Carlist success, the Navarre Guides destroy the Cristino skirmishers, meanwhile the Cristino main force converge on the Carlists to eventually break them too.
Not in the photos but also seeing action was the Royal Marine rocket battery, how did it do? all duds or misfires and a hit disordering a battalion of British Auxiliary Legion.
A most enjoyable game, despite losing the battle again, I was just unable to get the best dice results at the right time to capitalise on any local advantage I gained.
TTFN
You are easily discouraged I feel. Looking forward to the rest of the blog in due course when your temper is cooled.π
ReplyDeleteOr when Blogger stops being a complete prat, call me a cynic but I imagine there would be no problem if I was using Chrome as my browser.
DeleteWell Done Phil! You conquered your Bloggerphobia! Super pictures by the way of what is one of the finest collections I have ever seen. It's a joy to beat you with them.π
DeleteThe b#^*ds will not beat me yet✌️
DeleteWell it all looks lovely, technology is great isn't it!
ReplyDeleteBest Iain
Thank you Iain. Do check back I may get to complete it at some point.
Deletelovely looking battlefield and beautifully painted figures.
ReplyDeleteThank you Allan.
DeleteBeautiful looking game and figures!!
ReplyDeleteChristopher
Thank you Christopher
DeleteBeautiful figures Phil, get some chickens for the gods and your luck will turn, no wait, mine didn't.
ReplyDeleteThank you George. I have some chickens painted up, now shall I get the hammer to themπ€
DeleteFabulous looking game Phil, very colourful and a period I have never gamed
ReplyDeleteCheers
Matt
Thank you Matt. It's a very colourful semi Napoleonic period.
DeleteAs always Phil....a very pretty looking game.
ReplyDeleteAll the best. Aly
Thank you Aly. A pretty dismal outcome tooπ
ReplyDeleteAwesome looking game!!
ReplyDeleteThank you John
DeleteVery, very nice Phil. How did you find the activation worked for you?
ReplyDeleteThank you Roger. Worked well I thought, don't think I will use them every game, but we use Black Powder for all our horse and musket games these days so it's good to do something a little different now and again. In our last FCW game we used Bolt Action dice for activating units.
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