The Random Ramblings Of A Wargamer And Painter (OHQ Painting Service) Of Associated Miniatures





Wednesday, 1 November 2017

Dark Age Campaign Preparation

The plan this week was to play an Eastern Front game using Battlegroup rules, Dave has been a tad crook, so I thought we would play a small Dark Ages game to try out the new stats for the Saxon warriors, a kind gent on the Lion Rampant FB page shared.
Using the warrior stats last time was a disaster, wild charge and low armour value gave them little chance even with a 3+ attack value.
We will be using the campaign system from Dux Brittaniarum, and Lion Rampant for the fighting, although we will use the random movement and force morale from Dux B and leaders can move between units at greater risk as in our previous games.
Dave was well enough to pop over over so I set up an encounter game, being a clash between two raiding parties.
The revised stats worked better but while we were playing and having to look up things we were forgetting, we both thought why don't we use Neil Thomas rules has we know them well now, the game ground down to a draw, both sides unable to capitalise on each others weakness. This gave us time to mull over a few things we could change to use NT rules instead of Lion Rampant.
I have since made a few tweeks but nothing drastic, I have also incorporated the random dice movement and will also use the Dux B force morale.
I forgot to take any pics of the game, but they would just be like Mexican food the same figures but arranged differently :~)
In the meantime here is Penda Fudd and his bannerman re-based together with his campaign profile, I have decided to multi base the figures for the project, singles were not too bad when planning to use Dux B with six figure units, but twelve is just a pain, I was fed up with them falling off  the movement trays so they are being based for NT rules, but we will only have three bases per unit.

Penda Fudd
Age 21, tall and strong, son of a peasant, simple and thrifty 

The next game here will probably be a try out of Neil Thomas rules for the campaign, although games are a hit or miss affair in the run up to Christmas, I hope we will get the next game of Battlegroup in before the year end, which reminds me I must get more paint on Rawnstadt.

Progress so far, slow, very slow, but sure.


TTFN

14 comments:

  1. Campaign sounds good, might try a game of Dux with Kevin to give the Twelfth a rest.

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    1. The campaign looks to be the best bit, combat stuff is typical Lardy, so should be easy to pick up, but to be honest I can't be bothered to learn new stuff and not that keen on the card playing aspect.

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  2. Could I modify the last sentence? Slow, slow, but beautiful...Excellent!

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  3. Nice figures and town I now have piles of dark age figures for Dux Bellorum /lion rampant looking forward to more of your campaign.
    Best Iain

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    1. Thank you Iain, one more trial game to see which rule set we will be going with for the combat, then it is all systems go for an early January start to the campaign proper.

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  4. As I barely managed the little game, the WWII would have done for me. I’ll vote for Thomas even before the try out on 12/11 as you know me and new rules by now.

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  5. Sorry to have to have knocked your road to recovery back, hopefully you will be back to peak by the weekend. Yes having looked through them I think they will be ideal for our campaign, less faff than other sets for similar results.

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  6. A friend and I were also running two Dux Brit campaigns a while ago. The campaign part is highly recommendable while the game rules themselves are rather, ummm, bland. I did like the fate cards though.
    Very nice work on the new base. Where is the discarded helmet from?

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  7. It is off an old Foundry figure, the mounted standard bearer I think.
    The card bit I was not keen on, don't like the idea that it is a card game or is it a miniatures game I am playing.

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  8. The challenge for those perfect rules. I do find LR and DR work well if the game isn’t too large, we use it fairly unaltered at the moment.....although we have started to tweak the kings of war rules for ancient games 😀 have spent most of the week making persians !

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    1. I don't think we are looking for perfect rules these days, just a set we can remember ;~)
      Persians, now there is a challenge, more blood in the sand forthcoming then, look forward to it.

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  9. "... just a set we can remember :~)"

    Ain't it the truth! If I did find the perfect rule set I probable wouldn't remember which set it was :~(

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    1. :~) One of the reasons we are attempting to rationalise the rules we use.

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