They gave a most enjoyable game with the advantage swinging both ways, however I had altered the Victory Without Quarter firing rules to reflect that we were firing bows and chucking javelins, I had taken this to far and it made shooting way too feeble. We both agreed changes for the next outing, I had also tinkered with morale adding in routs and extra morale tests, these changes really lost the essence of Neil's rules so again these will be stripped back for next time. We also found that some of the close combats lasted way too long, I will look at changes there too, although this was not just due to my changes as they can linger with Neil's rules as written. The main change I wanted was to cut down casualty book keeping, this change did indeed work well, which I was pleased with.
Below are some game pictures with a brief synopsis of how the game played at the bottom.
|The Goth Attack Begins|
|The View From The Roman Infantry Ranks|
|The Roman Line Braces Itself|
|A Close Combat Ensues|
|Baldinus And His Cavalry Look On|
|Th Fighting Escalates|
|The Ferocious Moors And Goth Gentry Battle it Out And Out And Out|
|The Roman Auxiliaries Days Are Numbered|
|Baldinus Shores Up The Left Flank|
Quia Tunc Vale