Today saw us revisiting the War of the Triple Alliance again using Black Powder rules
The Brazilian forces are marching to join up with their Argentine and Uruguan allies, the Paraguayan force as been tasked with heading off the Brazilian advance brigade before it can join up with it's allies thus splitting them in two.
The game was set at our now standard twelve turns, there is an advanced Brazilian guard of two battalions and an attached mountain gun battery covering the possible advance of any Paraguayan incursion. The rest of the brigade will be required to pass an order test to join them after turn two, the allies will test to appear in turn five.
Time is obviously of the essence for the Paraguayans, unfortunately this does not seem to have been passed down to the brigade commanders or the ground is tough going. It is turn three before they get near to contact, which doesn't succeed to well both infantry and cavalry assaults are repulsed in swift order by determined Brazilian resistance. By turn eight the allies had arrived in force and one of the Paraguayan brigades was broken, the attack was called off.
Although Dave had a sound plan the dice gods yet again deserted him this day.
TTFN & KBO