Copyright © 2024, Philip Robinson. All rights reserved. This work may not be reproduced, in whole or in part without prior permission of the creator

Bolt Action House Rules

 

Bolt Action House Rules

Morale - When testing for fifty percent casualties from shooting and the unit fails its test instead of the unit breaking it will immediately move 12" towards friendly cover or the friendly table edge if no cover is within reach, it will then be given a down order dice or the order dice changed to down if it already has one.

Mark it as shaken with a suitable marker it will also receive an additional pin marker. Its next order must be a rally order, if it successfully rallies remove the shaken marker and one pin. If it fails turn the order dice to down and attempt to rally again next turn.

Smoke – If the round misses roll suitable scatter dice for direction and distance.

Spotting for Mortars – This can also be done by HQ or Recce units.

Snipers – Unless you are using the target acquisition rule, snipers must be spotted if you wish to target them, if the unit wishing to fire is a sniper deduct one from the dice roll required.

Dice score required

Fired – 4+

Not fired – 5+

Target Acquisition

Throw 1D6 and consult the list below for the score required. Roll the appropriate number of dice per the rules, if the target has not been acquired for every six roll a die to wound but you can only do the one wound. The target can make a cover save and is marked with a pin as normal. This does not apply to indirect fire.

Target is infantry in the open firing 2+

Target is infantry in the open not firing 3+

Target is obscured infantry firing 3+

Target is obscured infantry 4+

Target is a deployed gun in the open firing automatic

Target is a deployed gun the open 2+

Target is an obscured gun firing 2+

Target is an obscured gun 3+

Target is a vehicle in the open firing automatic

Target is a vehicle in the open 2+

Target is an obscured vehicle firing 2+

Target is an obscured vehicle 3+

Aircraft automatic

Modifiers

Observing unit is a sniper +1

Target is three men or less -1

Target is a sniper -1

Observing unit has the one - man turret rule.


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