Bolt Action House Rules
Morale - When testing for fifty percent
casualties from shooting and the unit fails its test instead of the unit
breaking it will immediately move 12" towards friendly cover or the
friendly table edge if no cover is within reach, it will then be given a down
order dice or the order dice changed to down if it already has one.
Smoke – If the round misses roll suitable
scatter dice for direction and distance.
Spotting
for Mortars –
This can also be done by HQ or Recce units.
Snipers
– Unless you are
using the target acquisition rule, snipers must be spotted if you wish to
target them, if the unit wishing to fire is a sniper deduct one from the dice
roll required.
Dice score
required
Fired – 4+
Not fired –
5+
Target
Acquisition
Throw 1D6
and consult the list below for the score required. Roll the appropriate number
of dice per the rules, if the target has not been acquired for every six roll a
die to wound but you can only do the one wound. The target can make a cover
save and is marked with a pin as normal. This does not apply to indirect fire.
Target is infantry in the open firing 2+
Target is
infantry in the open not firing 3+
Target is
obscured infantry firing 3+
Target is
obscured infantry 4+
Target is a deployed gun in the open firing automatic
Target is a
deployed gun the open 2+
Target is an
obscured gun firing 2+
Target is an obscured gun
3+
Target is a
vehicle in the open firing automatic
Target is
a vehicle in the open 2+
Target is an
obscured vehicle firing 2+
Target is
an obscured vehicle 3+
Aircraft
automatic
Modifiers
Observing
unit is a sniper +1
Target is
three men or less -1
Target is a
sniper -1
Observing
unit has the one - man turret rule.
Some good stuff there Phil.
ReplyDeleteThank you George.
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