As we are still getting to grips with the rules we did not use the tactical advantage and deployment faff prior to the game. We did however use the How Went The Day part of the rules to determine who had the initiative, this went to Dave commanding the government forces, who also gained two Victory Points due to rolling triple the Carlist score.
I unfortunately didn't take enough photos to do a coherent annotated picture report, here are some photos anyway, and if you are not bored, at the end of them a brief description of how the game went.
On the Carlist left flank both sides cavalry brigades faced off one another for most of the game, with the tide turning against the Carlists elsewhere in the field the Ontario hussars attempted to charge the Isabelino line cavalry and failed.
In the centre both sides advanced cautiously while over on the Carlist right their newly raised volunteers hotly contested the advancing British Auxiliary Legion advance, both sides losing battalions a calm came over that side of the field with neither having the strength to attack one another further. While this was going on the Royal Marine rocket battery was giving the Carlist cavalry some nuisance fire, I should really have dealt with them. After the break for lunch the tide turned in the Isabelino 's favour, the Carlist hussars finally charged and came off worse and the Carlists fruitless attempts to rally gifting the enemy victory points. The disruption points piled up breaking two Carlist battalions in the centre in turn five giving the government forces victory.
Until next time........
TTFN & KBO
A very fair account of the unfolding and changing nature of the action supported by really nice pictures of your splendid collection! I am warning to SofDC already...nothing to do with the outcome obviously.
ReplyDeleteI think the rules worked well, I may look at at using them for the Triple Alliance games too🤔
DeleteLovely looking game!
ReplyDeleteThank you Matt.
DeleteLovely troops and I am liking the size of game that these rules seem to work with.
ReplyDeleteThank you Norm. That was one of my top reasons for wanting to give them a try, whilst Black Powder works they really come into their own with a bigger table and forces.
DeleteLovely table Phil, and I did like your Contrast paint French in the last post.
ReplyDeleteThank you on both counts George much appreciated.
DeleteSuperb looking game
ReplyDeleteThank you Neil.
DeleteThanks for the inspiration - I'm currently trying to paint some sailors [Foundry Opium Wars range] to support my Royal Marines for the period.
ReplyDeleteStephen
Jolly good Stephen, get wielding those brushes.
DeleteAlways a pleasure to see the Carlist forces on the table. Would your variant be called "Soldiers of Spain " or something more clever? I must return to the unpainted pile and get the rest of the Carlist finished.
ReplyDeleteThank you Joe. The same as the blog title I would think.
ReplyDeleteThat’s odd I thought I had commented on this post Phil ? Anyway a beautiful collection 👍
ReplyDeleteThank you Matt. With the vagaries of Blogger you may well of done, I replied to your comment on another post and it just disappeared two days later🤔
DeleteAnother lovely looking game Phil…
ReplyDeleteThe rules seem to work well for this period.
All the best. Aly
Thank you Aly. Worked well we thought despite the twenty year gap little had changed just the odd nuance's to cater for.
DeleteStunning pictures yet again there Phil... glad to see the SON rules are working well. It'll be intersting to see how things develop going forward.
ReplyDeleteThank you Paul, yes SoN seemed to work pretty well. May have too ignore or reimagine some of the special events but other than that.
ReplyDelete