Again I didn't want it lanquish in the pile of potential so quickly got it underway and here it is.
Gaming returned to OHQ this week with Dave been mobile once more. I arranged a WW2 game using Bolt Action III, a force of German Volksgrenadiers with tank support would be trying to breakout from an Allied encirclement.
Unfortunately I neglected to take any photos after the first turn, not as it really mattered my Volksgrenadiers didn't advance much after that. Constant pinning by British fire virtually halted the German advance after turn two. The breakout ground to a halt completely in turn five, pinning and poor planning on my part led to failure. It was good to see pinning being the order of the day in third rather than killing everything in sight in the previous incarnations. This like the game over at GHQ recently was certainly more WW2 than 1940K.
Until next time, here are the pics.